GuildMestar Update 0.2.4.0


Hello GuildMestars,

Today marks the release of version 0.2.4.0! Not too much of this update is available yet but similar to the last update most of the work included here is for the big 1.0 full release.

Speaking of which, currently our goal is a full release around Q1 2025. There is still much to do but at our current pace we do believe this to be an achievable target. Some of the planned features include the full story of Phern, Steam achievement integration, and ideally controller support (though don't quote me on that).

As for what is in today's update the primary focus was adding some new life to existing story dungeons. New events have been added to most and alongside them you'll find a new rather vexing pest. The territorial Lastari have been spotted in growing numbers, especially around deeply forested regions. Be sure to deal with them swiftly as in numbers they can be quiet a handful.

For more details read the full patch notes below.

Signed,

StrangerTod - OffPath


Version: 0.2.4.0

- Major -

  • Added currently inaccessible additions to prep for v1.0.0.0

- Minor -

  • Added a new enemy type specific to outdoor encounters
  • Added new paths to existing unique dungeons
  • Updated weather display on map

- Bugs -

  • Fixed a rare bug that would not allow creating new saves if the existing file had been deleted but the backup had not
  • Fixed a rare bug that would not allow old saves to be loaded after new unique or persistent dungeons were created
  • Fixed a bug that would not allow drawing more cards than are in your deck and discard combined

Files

GuildMestar_0.2.3.0 81 MB
May 14, 2024
GuildMestar_0.2.3.0 Demo 81 MB
May 14, 2024

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