GuildMestar Developer Insights - July 16, 2022


Hello GuildMestars,

With the new update still only titled "Construction" almost upon us I'd like to share a couple things you can look forward to.

Firstly release 0.1.2.0 will not be the entirety of the "Construction" update. A lot of the additions to this release lay ground work for an overhaul that will be the focus of update 0.1.3.0. While not directly related to the additions this update provides much of the gameplay the proposed overhaul would effect simply would not work without the power of "Construction". With that said, the crafty GuildMestar should not overlook what they are about to receive.

Something that was exacerbated by the last release and over time has irked me is the inability to forgo a dungeon that is simply too difficulty or frustrating at the time. Currently your only choice is to let that dungeon sit until you can form a perfect party or get that one item you need. While planning should be an important factor sometimes it's simply better to find another way.  One of the new NPCs that are being introduced in this update has always had a way with words, a bit of a Fixer if you will, and is able to solve some of these pesky problems for a fee.


In addition a new resource has made an appearance though a device for harnessing this byproduct has yet to be realized.

As a small side note, the next developer insights slated for August 1st will most likely be skipped as we are preparing to release the next update around that time.

Signed,

StrangerTod - OffPath

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